Lesson Plans for Coding and Game Design | Verizon Innovative Learning

Lesson

Coding and Game Design

Students will learn the basic constructs of a video game using the Scratch interface. Students use Scratch to learn about algorithms and event-driven programming. Object-oriented concepts are introduced through the use of sprites and the stage. Students use critical thinking and creativity to complete and enhance Hungry Mouse, a game that they develop using Scratch.

Objectives

  • Create a game called Hungry Mouse using the Scratch interface.
  • Develop a stem mindset.
  • Use critical thinking and creativity.

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