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Parent’s guide to VR headsets and VR games for kids
Learn how to choose the best VR headsets for kids and teens, the benefits and risks of VR gaming, and the basics for playing it safe online—and in the living room.
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Virtual reality has outgrown its reputation as just a gamer’s playground. Today, it’s a tool for connection, education and even wellness, with programs designed for everything from mindfulness and mental health support to accessibility for people of all abilities. As headsets evolve to offer more than just entertainment, families are finding new ways to use VR to learn, bond and explore together.
If you’re considering adding a VR headset to your household, here’s what you need to know.
Choosing the best VR headsets for kids
Virtual reality hardware usually includes a headset, motion-tracking sensors and cameras, hand controllers, and sometimes also built-in headphones and speakers that create 3D sound effects.
These headsets are just one of several gateways to the metaverse, a virtual reality space where users, typically in the form of digital avatars, can interact with other users and computer-generated environments. When you’re wearing a VR headset, it can feel as if you’re s on a roller coaster, walking through the streets of Rome or skiing down a mountain slope.
VR headsets also offer access to a world of music, movies, games and multi-player social experiences. Some, though not all, headsets come with built-in parental controls, which can limit access to inappropriate content, connectivity options, log-in times and more.
Generally speaking, most VR headsets are not designed for children under the age of 13, and there’s a variety of reasons: A child’s eyesight is still developing; VR can make even some adults feel motion sickness; and there’s not enough research yet about the long-term effects for children. So, look for the recommended age ranges on the box. These product-based age ratings simply provide a helpful snapshot of which age groups the manufacturer has designed the product for.
Quick tips:
- Follow the product guidelines. Most VR headsets are not designed for children under the age of 13.
- Teens should follow the 20-20-20 rule anytime they use screens, including VR: Take a 20-second break every 20 minutes to look at something 20 feet away.
- Review the product’s health and safety guidelines.
Setting up a VR space
Many VR headsets recommend that a VR room or play space should be an open area at least 6.5 feet by 6.5 feet that’s free of furniture or clutter that headset users could bump into or trip over. They also suggest setting up these play spaces away from doorways, walls and staircases. While you’re immersed in these high-tech worlds, virtual reality experiences can leave you unaware of surrounding real-world objects.
Consider allowing gamers 5 – 10 minutes to orient themselves to new play areas and get a sense of their positioning in the room before starting the game. You might also consider standing by and watching kids as they get started to make sure that your VR room is ready for prime time.
Quick tips:
- Set up a VR play space that’s free from clutter or furniture.
- Play indoors.
- Some VR headsets suggest you set up a virtual space or a virtual game board.
- Avoid areas with staircases.
- Plan to watch a few rounds with your kids to make sure the play space is safe.
- Consider using a device to cast the gameplay onto a TV, so you can also monitor what’s happening in the headset.

Virtual reality games for kids: How to choose age-appropriate apps
Keep an eye on content and age ratings when selecting single-player and multi-player VR apps. It’s important for families to discuss what types of VR content, such as cartoon violence, crude humor, etc., are okay for kids to consume, too. These ratings are generally listed alongside the product description in the online store, but they’re not all clearly labeled. If kids have questions or encounter something inappropriate, encourage them to ask you about it.
As with any high-tech offering, VR games for kids can be designed around a variety of themes: Some are positive and uplifting, and others play to more adult topics. Steer children toward virtual reality offerings that teach them about real-world subjects, such as science, math, technology, travel and experiencing other cultures. And think about the kinds of experiences you want your child to avoid, such as simulated swordplay or full-body combat.
It’s also important to know the ways in which VR users can connect, communicate and consume content. As with other internet-ready devices, VR headsets for kids allow them to browse the web and speak or chat with others online, and share multimedia content, such as photos, videos, songs and films. The best VR apps and games for kids can let you play with dozens or even hundreds of others in shared spaces. Set rules, limits and guidelines with your children about what activities are appropriate to engage in and when, as well as who it’s okay to interact with and how—and be clear and consistent about how rules are enforced.
Quick tips:
- Look for games that teach about real-world subjects, such as science, math, technology, travel and experiencing other cultures.
- Look for the VR game’s ESRB rating.
How to play it safe with VR
Virtual reality will expose children to simulated experiences and interactions, so it’s important to talk through what they may encounter, how to treat others with respect and what it means to be a good digital citizen. For example, what should they do if they see something inappropriate online? They need to know that they can talk to you about what they see.
Teach kids to pay attention to their moods and feelings when they’re playing. VR can sometimes feel disorienting, especially when it’s used to convey the impression that you’re standing on the edge of a cliff or the deck of a rocking ship. Kids should plan to take a 20-minute break from play to rest every 20 minutes—especially if they’re feeling anxious, wired, or like they’re experiencing headaches or motion sickness. If so, taking a brief walk outside or lying down and closing their eyes can help.
Watch for children’s online purchases and buying habits in the games, too. As with smartphones and video game systems, VR headsets for kids often provide access to online stores or in-app purchases. Set boundaries with kids about buying options, monitor their purchases, and discuss these purchase options with them before they start playing.
Many VR apps are designed to be deeply social and multi-player, and those interactions can be more intense, too. It’s crucial to discuss the dangers of interacting with strangers in virtual reality realms and make sure that kids know not to share personal information, such as birthdays, addresses, school info, etc., before they start exploring these simulated VR worlds.
Consider turning off tracking features in the app. VR devices, games and apps are fundamentally designed to track your eye and body movements, and some software items may track your location and preferences as well. VR manufacturers and app developers may use this information for other purposes, such as marketing. Review these companies’ privacy policies to understand how they use information and what choices you have about how it’s used or shared.
Quick tips:
- Talk together about what it means to be a good digital citizen in VR games.
- Take gameplay breaks every 20 minutes.
- Pay attention to any physical symptoms your kids may experience when wearing a headset, and know when it’s time to take a break.
- Monitor in-app purchases.
- Talk together about how the game made them feel after they played it to decide if it’s something worth playing again.
- Turn off your name, activity and friends list in the privacy settings, which can typically be found in system or app settings menus. Doing so may limit connectivity and location tracking but generally won’t detract from the overall gameplay experience.
After all, the real beauty of VR is that it can help children see things from entirely new perspectives—both figuratively and literally. Preteens and teens also tend to exhibit a greater empathy for other individuals and an interest in exploring surrounding topics further in real-world environments.
As a result, playing with VR technology isn’t just a great way to stimulate connection and conversation. It also prompts kids’ interest in new topics and trends by letting them experience the world through others’ eyes in ways that traditional high-tech offerings simply can’t offer.
Get insights about your child’s digital life with Verizon Family.
VR games for kids can be designed around a variety of themes. Steer children toward games that teach them about real-world subjects, such as science, math, technology, travel and experiencing other cultures. And think about the kinds of experiences you want your child to avoid, such as simulated swordplay or full-body combat. Also, look for the game’s ESRB rating, which stands for the Entertainment Software Rating Board.
As with many connected, or real-world, experiences, kids can encounter inappropriate content. It’s important to talk with them early and often about what it means to be a good digital citizen when they’re playing a game, to watch out for bullying behavior and to know what’s considered appropriate for them. As in any online game, children should not share personal information, such as their home address or phone number online. And it’s also essential that kids pay attention to the way they feel when they’re playing in virtual worlds. If it’s an energizing, uplifting experience, ask them what they liked about it. And if they’re left feeling sluggish, irritated or tired, talk together about whether it’s an experience they’d like to continue.
Most VR headsets are not made for children under the age of 13, and it’s important to choose games with the appropriate ESRB rating. Ratings are listed as E for everyone, E10+ for everyone 10 and up, T for teens ages 13 and up, M is for mature ages 17 and up, and A is for adults only, ages 18 and up.
When shopping for a VR headset for kids, follow hardware guidelines. For example, most VR headsets are not designed for kids under the age of 13. Many virtual reality systems provide guidance on recommended user age ranges right on the box. These product-based age ratings simply provide a helpful snapshot of which age groups the manufacturer has designed the product for.
An award-winning professional speaker, Scott Steinberg is among today’s best-known trends experts and futurists. A bestselling author, his books include Parenting High-Tech Kids, The Modern Parent’s Guide series, and Think Like a Futurist. The head of consulting firm FutureProof Strategies, he helps companies adapt to emerging business and cultural trends. His website is www.FuturistsSpeakers.com.
The author has been compensated by Verizon for this article.